Ready Player One
Ready Player One is a novel by Ernest Cline, and now is produced as a film by Steven Spielberg. It is about the future where virtual reality is part of our life. James Halliday the game producer has constructed a whole new world of online game, "Oasis". Before he died, he hid three easter eggs inside the game which who searches will inherit everything-- his property and the Oasis. And now, the protagonist Wade Owen Watts, a big fan of Halliday and his online buddies Art3mis and the others are on their way to find them.
The whole story is interesting, and I think the way this novel makes the reader attracted is the background setting. As science develops, the perspective of society and our life changes. Back before 2000s, there were barely a personal cell phones, so you barely see anyone talking over a phone in any kind of media back then. However, this novel, published in 2011, already talks about the future life and the virtual reality. VR is still an area that we are developing, but in this novel it talks about the world that's already been settled and become part of our life. I think's that's why his novel is attractive, because it allows you to imagine what the future would be like.
However, not only the setting about the future is attractive. The developer inside the book Halliday actually had a quite opposite kind of life. He is a character who've lived through 80s and 90s world, with all those retro video games and teenage stuff. His amnesia is so strong he puts those as an easter egg, and I think that's what makes connection with the readers. The ones who read the book would be people who lived through those ages like Halliday, so it makes them to sympathize easier and understand the media characters inside them.
I think the whole setting inside the book is very interesting and so, but character narration is not. Art3mis is a female character who met Wade in Oasis, and they never met each other until Wade is being chased by IOI, a company that looks for the easter eggs. Anyways, Art3mis has real name Samantha and she covers her face with her hair because of her birthmark. When Wade sees her for real, he tells her she's beautiful and I think the way this "romance" is made in this book is what makes me not understand and even think it is random. It is unnecessary part of a story, and it is not the most important aspect that drives the character to find the easter eggs. Maybe this is some kind of message from the author, but it's really hard to get that because it is way too dramatic. I feel like too much media nowadays grind in romance, and I believe this is unrealistic. Art3mis is described as brave, independent, and bold. If she's correctly described as independent character, there would be no romance. Other than that, I think I enjoyed the setting of the book and Cline's portray of the future is very well described, good enough to bring the reader's sympathy.
The whole story is interesting, and I think the way this novel makes the reader attracted is the background setting. As science develops, the perspective of society and our life changes. Back before 2000s, there were barely a personal cell phones, so you barely see anyone talking over a phone in any kind of media back then. However, this novel, published in 2011, already talks about the future life and the virtual reality. VR is still an area that we are developing, but in this novel it talks about the world that's already been settled and become part of our life. I think's that's why his novel is attractive, because it allows you to imagine what the future would be like.
However, not only the setting about the future is attractive. The developer inside the book Halliday actually had a quite opposite kind of life. He is a character who've lived through 80s and 90s world, with all those retro video games and teenage stuff. His amnesia is so strong he puts those as an easter egg, and I think that's what makes connection with the readers. The ones who read the book would be people who lived through those ages like Halliday, so it makes them to sympathize easier and understand the media characters inside them.
I think the whole setting inside the book is very interesting and so, but character narration is not. Art3mis is a female character who met Wade in Oasis, and they never met each other until Wade is being chased by IOI, a company that looks for the easter eggs. Anyways, Art3mis has real name Samantha and she covers her face with her hair because of her birthmark. When Wade sees her for real, he tells her she's beautiful and I think the way this "romance" is made in this book is what makes me not understand and even think it is random. It is unnecessary part of a story, and it is not the most important aspect that drives the character to find the easter eggs. Maybe this is some kind of message from the author, but it's really hard to get that because it is way too dramatic. I feel like too much media nowadays grind in romance, and I believe this is unrealistic. Art3mis is described as brave, independent, and bold. If she's correctly described as independent character, there would be no romance. Other than that, I think I enjoyed the setting of the book and Cline's portray of the future is very well described, good enough to bring the reader's sympathy.
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